Going to Be a Grand Maw Again

This article is virtually the Shadowlands zone. For the quest, come across N [54] The Maw . For other uses, see Maw (disambiguation).
Neutral The Maw
Level: fifty - lx
Press Kit - Maw.jpg
Majuscule(s) Mob Torghast
Races IconSmall MawGuard.gif Maw baby-sit
IconSmall MawCaster.gif Maw pulley
IconSmall Soul.gif Soul
IconSmall MawShade.gif IconSmall MawShade2.gif Shade
IconSmall Mawsworn Kyrian.gif IconSmall KyrianDark Male.gif IconSmall KyrianDark Female.gif Kyrian
IconSmall MawNecromancer.gif Maw necromancer
IconSmall CharredBehemoth.gif Charred behemoth
IconSmall Necrolord.gif IconSmall Gladiator Female.gif IconSmall Lich2.gif Maldraxxi
Ruler(south) IconSmall TheJailer2.gif Zovaal the Jailer †
Major settlements Mob The Tremaculum
Mob Perdition Hold
Mob Desmotaeron
Small settlements Neutral Ve'nari's Refuge
Affiliation Mawsworn
Location Shadowlands
PvP status Contested territory

The Maw, Wasteland of the Damned,[one] is 1 of the realms of the Shadowlands. This horrific place houses the nearly vile and irredeemable souls in being. Ruled by the enigmatic Jailer, the Maw inspires nightmares and legends fifty-fifty amid the citizenry of the Shadowlands. No one has ever escaped this vile identify, and any foolish enough to venture hither are never heard from over again. At its eye lies Torghast, a cursed otherworldly prison where the most wicked souls in the universe are locked away.[2] [three] In contempo years, the machinery of Death has been broken, and all souls who enter the Shadowlands are now condemned to torment in the Maw, no matter their deeds in life. This has caused the Maw to brainstorm growing larger and more powerful while the residue of the Shadowlands wither from a lack of anima. The Maw is antonymous to Oribos.

The Maw is a max-level zone designed for exploration and (somewhat) open-ended play, without settlements or inns to allow players catch their breath.

Patch 9.1 added new areas to the Maw with Korthia[4] [5] and Helgarde Keep.

Contents

  • 1 Background
    • 1.1 Contempo history
  • 2 Getting there
  • iii Geography
    • 3.1 Maps and subregions
    • 3.2 Instances
    • 3.3 Adjacent regions
  • 4 Gameplay mechanics
    • 4.1 The three currencies
    • 4.ii The Middle of the Jailer
    • iv.three Ve'nari and her refuge
    • iv.4 Stygia
    • iv.5 Souls
    • 4.vi Rares and events
    • 4.7 Chaotic Riftstones and Animaflow Teleporter
    • 4.8 Covenant assaults
    • four.9 Tormentors of Torghast
  • 5 Quests
  • six Collectables
  • 7 Achievements
  • 8 Notes and trivia
  • 9 Inspirations
  • 10 Gallery
  • 11 Videos
  • 12 Patch changes
  • 13 References
  • 14 External links

Background

Concept art of Mawsworn.

In the deepest depths of the Shadowlands lies the inescapable Maw. The wretched souls imprisoned in this hopeless realm are the unforgiven and irredeemable.[6] They are imprisoned forever and suffer without terminate,[vii] [viii] until they are twisted into a mere shade of their former glory. It is then that the tormented willingly serve their tormentor.[9]

Commonly, few souls are sent directly hither, as fifty-fifty the almost evil and prideful beings in existence are given a terminal chance to atone for their sins in Revendreth. If they fail or refuse to seek redemption, they are condemned to an eternity in the Maw.[10] [11] [12] [xiii] Still, few souls that the Arbiter found completely irredeemable would be sent directly to the Maw.[14]

The landmass within the Maw consists of pieces of land that have been ripped from a realm that was destroyed upon inbound the Maw'due south atmosphere and whose pieces have become burned and desiccated. The Jailer pieced these together into a unmarried landmass by throwing out chains in every direction within the Maw from Torghast and pulling them inwards.[15] The Maw was sealed and made inescapable with the magic of the Heart of the Wood, with the goal of banishing The Jailer forever.[16]

As the Jailer's abode, the Maw is a tumultuous, hopeless maze of torment chambers and endless despair.[17] The laws that bind the Shadowlands are meaningless within the Jailer'due south realm. Reality is ever-changing within the Maw, which is continually altering itself to the whims of its atypical master[18] who resides in Torghast, Tower of the Damned.

The centre of Odyn had been brought to the Maw by Mueh'zala long ago.

Recent history

Souls flowing into the Maw.

Around the time of the Burning Legion's third invasion of Azeroth,[19] the machine of death was cleaved, causing all souls who enter the Shadowlands to pour directly into the Maw every bit part of the river of souls. As a outcome, the Maw grows larger and more powerful while other parts of the Shadowlands accept become deprived of anima and take started withering. During this time, Mueh'zala brought Helya to the Jailer'south side.

Sylvanas Windrunner has been working with the Jailer since her attempted suicide at Icecrown Citadel and has been perpetrating acts to bring almost corking amounts of death in the world of the living. As she has fed the Maw with new souls, both she and the Jailer have grown more powerful.[2]

Thanks to their intimate connexion to Azeroth'southward world-soul, adventurers are able to escape the Maw and further explore the Shadowlands, though some of their allies were left behind.[2]

After Tyrande Whisperwind jumped into the Maw by herself, Shandris Feathermoon received visions of Tyrande in the Maw, including specific locations within the Maw of where she'd be able to find her.[xx]

During the Chains of Domination campaign, the Jailer uses massive bondage to elevate Korthia into the Maw. With the power of the new Korthian Waystone to Oribos, covenant forces are able to come and go as they please (instead of piggy-backing aslope the Maw Walker's anima) and showtime their ain assaults on the Maw.

Getting there

Players enter the Maw by jumping into the Soul Pillar from the second layer of Oribos.

Geography

Maps and subregions

Map of the Maw in patch 9.1 with Korthia in the south.

  • The Beastwarrens
    • Desmotaeron
      • Echoing Caverns
      • Helgarde Proceed
    • Hungering Wastes
    • Marrow'due south Coppice
      • Expiry's Roar
    • Prodigum
      • Pit of Anguish
    • Ravener'southward Lament
      • Female parent'south Den
    • Soulstained Fields
      • Torturer's Hovel
  • Calcis
    • Desolate Hollow
  • Cocyrus
    • Ve'nari's Refuge
  • Crucible of the Damned
  • Detrithos
  • Gorgoa: River of Souls
  • Perdition Hold
    • Altar of Domination
    • Face up of Oblivion
      • Woeful Cave
  • Planes of Torment
    • Forlorn Respite
    • Ruin's Cradle
  • The Tremaculum
    • Extractor's Sanatorium
  • Torghast, Tower of the Damned
    • Sanctum of Domination
  • Zovaal'due south Cauldron

Instances

Example proper name Level range Grouping size Approximate run time
Instance portal Torghast, Tower of the Damned 60 one-5
Instance portal Sanctum of Domination 60 10-xxx (20 on Mythic)

Adjacent regions

Zone Proper noun Faction Level Range Direction Access
Oribos Horde Alliance 50-60 n/a Waystone to Oribos
Korthia 60 southeast On foot, or using the Animaflow Teleporter from Ve'nari's Refuge

Gameplay mechanics

The Maw is non a typical zone, and it has some unique mechanics to encourage players to drib by, gain some currencies by doing activities, and so get out. To start, players can at first non mount up in the Maw, and will travel on foot in full general to most locations. Notwithstanding, you can unlock the ability to employ a mount in the Maw by doing the Korthia questline.

The three currencies

The overall objective of the Maw is to gain Stygia and the reputation to use information technology with Ve'nari, but counterbalanced against cartoon the Centre of the Jailer. Additionally, the covenants would really like some more freed souls to power their mode of life once a calendar week.

Most everything in the zone affects some or all of the "currencies". Looting generic mobs will award a granule or 2 of Stygia. Freeing lost souls for the weekly covenant quest will laurels much more than Stygia, merely as well advance the Eye of the Jailer progress. Rares and events will award more stygia, advance the Eye progress, and accolade reputation with Ve'nari. Completing quest objectives will advance Eye threat at that moment, while turning in will award the reputation and Stygia.

To direct players' efforts, in that location are several high-level activities that players are encouraged to complete daily and weekly:

Maw currencies
Source Reputation Stygia Threat Threat per rep Threat per Stygia
Generic mob 0 ≈1 half-dozen 6.00
Generic elite 0 ≈2.v 12 4.80
Rescue soul 0 ≈20 100 v.00
Event mob 40 ≈45 300 seven.50 6.67
Rare mob fourscore ≈fifty 300 3.75 half dozen.00
Rare elite mob 100 ≈75 500 five.00 vi.67
Daily quests 75 140 500 6.67 3.57
Wrath of the Jailer (weekly) 250 100 500 2.00 five.00
Perdition/Beastwarrens daily 100 225 667 six.67 2.96
Weekly quests 850 425 one thousand 1.18 two.35
Beastwarrens Chase 525 ≈300 grand ane.90 3.33
Perdition Hold weekly 1100 700 1200 ane.09 1.71
Maw Lore (one-time) 100-150 0 0 0 0

The Middle of the Jailer

The Middle interface

To go along players from grinding Ve'nari reputation and Stygia all 24-hour interval, the daily Eye of the Jailer comes into play until the launch of patch 9.1. This mechanic gently encourages players to not idle in the zone and, later on a while, less-than-gently encourages players to go out the zone as more avant-garde threats are unleashed. Somewhen, the Jailer will have had enough and starts rapidly eroding the player'southward life strength, killing the Maw Walker outright.

The Centre of the Jailer threat level resets daily, aslope daily quests.

  1. None
  2. Soulseekers assault you lot on sight
  3. Towers bombard your location, dealing damage and slowing you
  4. Assassins are sent to kill you lot
  5. Winged Abductors hunt you lot from above
  6. The Jailer rapidly erodes your life strength

At tier three and above, the Jailer volition ship Assasins to harry the thespian every bit they enter gainsay. Defeat it to survive. Defeat 100 to earn the achievement [Who Sent You?] .

At tier four, with no warning at all, a Stygian Abductor will snag the player from the ground and fly upwards high, winding upwards a long cast that will likely throw them off the border of the zone.

At tier v, players lose ten% incoming healing every 20 seconds. Once all incoming healing is gone, players lose iii% of their max health every tick. Thus, once players striking the maximum for the day, they accept 200 seconds (3 minutes, twenty seconds) to exit the Maw or brand information technology to Ve'nari's Refuge.

During this tier, players are ineligible to loot whatever additional Stygia or gain reputation with Ve'nari. Yet, should they want to run Torghast, they have enough time between landing in the Maw and running down hill to the refuge to make information technology to her Torghast portal.

During the Chains of Domination campaign, players volition permanently fend off the Eye (so information technology tin can become a boss in the Sanctum of Domination) during the quest N [sixty] Focusing the Eye . Once that quest is complete, the Eye mechanic is removed for that player, allowing them to stay in the Maw indefinitely.

Ve'nari and her refuge

Ve'nari's Refuge

On the southeastern part of the mainland is Ve'nari's Refuge, home to the banker Ve'nari. At the refuge, players are allowed to the Center of the Jailer, have like shooting fish in a barrel access to Torghast, and slowly build out a portal network to other points in the zone. Ve'nari trades in Stygia, acquired from diverse sources in the Maw.

However, Ve'nari is non a trusting character, and the Maw Walker will need to gain standing with her over time to buy more than of her wares. Such standing comes from completing her daily and weekly quests, killing notable foes, and taking part in other events in the zone. Additionally, 2 subzones, Perdition Concur and the Beastwarrens, are gated behind her reputation standing, and volition award the achievements [Prepare for Trouble!] and [Make it Double!] when unlocked.

Standings
Standing Overall rep To next level
Dubious 0 - 999 1,000
Apprehensive 1,000 - 6,999 6,000
Tentative 7,000 - 13,999 seven,000
Ambivalent 14,000 - 20,999 vii,000
Cordial 21,000 - 41,999 21,000
Appreciative 42,000 n/a

Stygia

Ve'nari

A graveyard in the Maw

Completing objectives in the Maw (freeing souls, daily quests, bonus objectives, etc...) will award some [Stygia] . Ve'nari will merchandise the player'south gathered Stygia for various upgrades, like a portal network, or quality-of-life improvements in Torghast, like the ability to ever see at least 2 Anima power choices when interacting with Anima hoards.

Should players die in the Maw, they will drop roughly twenty% their Stygia, but they can boodle their corpse to recover information technology. Players respawn instantly at a graveyard with the [Edict of the Eternal Ones] buff and will need to run back to their corpse while alive. However, if players die once more earlier annexation their first corpse, the Stygia on that corpse will be lost permanently. Should players autumn off the edge of the Maw, the lost Stygia is gone permanently.

Utilize stygia to unlock permanent rewards and earn the achievements [To 'Ghast, Two Curios] and ['Ghast Five] .

Ve'nari
Reputation Particular Price Purpose
n/a [Cypher of Relocation] lx Teleports the role player to Ve'nari's refuge
[Anima Supricifer] 50 Quest item
Apprehensive [Vessel of Unfortunate Spirits] 527 Torghast upgrade (death)
[Extradimensional Pockets] 800 Torghast upgrade (obleron armaments)
[Encased Riftwalker Essence] 1130 Maw upgrade (Cluttered Riftstones)
[Soultwinning Scepter] 205 Stat vitrify
[Oil of Ethereal Force] 165 Stealth + movement speed buff
Tentative [Bangle of Seniority] 1135 Torghast upgrade (banker powers)
[Sigil of the Unseen] 666 Maw upgrade (assassins)
[Animated Levitating Chain] 1050 Maw upgrade (grappling claw)
[Animaflow Stabilizer] 1650 Maw upgrade (Animaflow Teleporter)
[Banker Traversal Enhancer] 875 Torghast upgrade (9.0.v Broker teleports)
[Maw-Touched Miasma] 230 Torghast Mawrat skill
[Mucilaginous-Fingered Skeletal Paw] 210 Torghast lock bypass
Ambivalent [Soul-Stabilizing Talisman] 775 Maw upgrade (abductors)
[Ritual Prism of Fortune] 1025 Torghast upgrade (anima powers)
[Phantasmic Infuser] 3760 Torghast upgrade (phantasma)
[Retentivity of Jailer'south Center] 4986 Runecarver memory
Cordial [Loupe of Unusual Amuse] 1330 Torghast upgrade (broker powers)
[Rank Insignia: Acquisitionist] 1575 Torghast upgrade (broker powers)
[Unbound Reality Fragment] 1900 Conduit unlock/upgrade
[Recipe: Crafter's Marker II] 300 Crafting reagent
Appreciative [Possibility Matrix] 1525 Torghast upgrade (anima hoard)
[Spatial Realignment Apparatus] 7200 Socket unlock
[Stygia Dowser] 1500 For [Bound Shadehound] (9.0.5)
[Fractional Rune Codex] 2000 For [Leap Shadehound] (ix.0.v)

Souls

A Soul Cage

Occasionally, players volition find Soul Cages in the zone. Free the Caged Soul inside to proceeds progress on the weekly quest Return Lost Souls, which requires saving between five and twenty, but players volition accelerate their progress on the Middle of the Jailer. Additionally, Wailing Souls serve the same purpose.

Free 200 (over the course of several months!) to earn the achievement [Soulkeeper'southward Brunt] .

Rares and events

The minimap keeps runway of both rare mobs (marked with a star), and Maw events (marked with a skull). Events respawn quickly (roughly every 5 minutes), while rares can take hours.

Killing rares or marked events will award a decent amount of [Stygia] , advance the Eye of the Jailer and award some standing with Ve'nari. The rares are also tracked in achievements [It's About Sending a Message] and [Better to Be Lucky Than Dead] .

  • Rares
  • Events
  • Patch nine.1 rares
9.0 rares and events
Rare Coords Location Type
Agonix [28.ii, 45.5] Detrithos Event
Akros [34.0, 73.1] Perdition Hold Event
Apholeias, Herald of Loss [xix.iii, 41.vii] Crucible of the Damned Rare
Borr-Geth [39.0, 41.2] Zovaal'due south Cauldron Rare
Conjured Death [27.seven, thirteen.1] Tremaculum Rare
Cyrixia [28.ii, 24.8] Ruin's Cradle Event
Darithis the Bleak [sixty.9, 48.1] Beastwarrens Rare
Dartanos, Lord of Chains [25.8, 14.nine] Tremaculum Event
Adjutant Dekaris [25.9, 31.2] Calcis Rare
Dolos [31.0, threescore.5] Perdition Concord Rare
Drifting Sorrow [32.0, 21.iii] Planes of Torment Event
Ekphoras, Herald of Grief [42.3, 21.1] Gorgoa: River of Souls Rare
Eketra, Death's Champion [23.6, 53.4] Crucible of the Damned Rare
Exos, Herald of Domination [20.9, 69.4] Perdition Hold Rare
Eternas the Tormentor [27.4, 49.5] Detrithos Rare
Huwerath [20.9, 29.7] Calcis Event
Ikras the Devourer [33, 52] Cocyrus (flies) Rare
Krala [30.viii, 69.0] Perdition Hold Upshot
Malevolent Stygia [27.3, 17.v] Tremaculum Event
Morguliax, Lord of Decapitation [16.three, 50.2] Crucible of the Damned Rare
Nascent Devourer [46.2, 74.ii] Beastwarrens Rare
Odalrik [38.7, 28.8] Gorgoa: River of Souls Event
Orophea [23.7, 21.iv] Ruin'southward Cradle Rare
Orrholyn, Lord of Bloodletting [25.4, 48.7] Detrithos Event
Razkazzar [27.0, 37.3] Calcis Effect
Ratgusher [22.6, 42.2] Desolate Hollow Event
Dath Rezara [nineteen.0, 57.ix] Crucible of the Damned Rare
Soulforger Rhovus [35.9, 41.5] Zovaal's Cauldron Rare
Sanngror the Torturer [55.viii, 68.1] Beastwarrens Event
Skittering Broodmother [59.3, 79.ix] Beastwarrens Event
Stygian Incinerator [36.4, 43.9] Zovaal's Cauldron Event
Talaporas, Herald of Hurting [28.six, 11.6] Tremaculum Rare
Darklord Taraxis [49.one, 81.viii] Beastwarrens Rare
Thanassos [27.4, 71.3] Perdition Hold Rare
Houndmaster Vasanok [60.1, 65.0] Beastwarrens Event
Valis the Fell [forty.3, 59.eight] Perdition Hold Outcome
Yero the Skittish [37.half dozen, 65.vi] Perdition Hold Rare
Soulsmith Yol-Mattar [36.3, 37.v] Zovaal'southward Cauldron Event
Shadeweaver Zeris [32.9, 66.v] Perdition Hold Rare
9.ane rares - [Conquering Korthia]
Encounter Location Coords
Traitor Balthier Desmotaeron [67.4, 47.8]
Blinding Shadow The Rift (Zovaal's Cauldron) [36.0, 41.6]
Deomen the Vortex Desmotaeron [66.iv, 55.5]
Fallen Charger Covenant assail location Varies
Baby-sit Orguluus The Rift (Soulstained Fields) [51, 70]
Torglluun, Lord of Shades The Rift (Ruin's Cradle) [28.6, 25.1]
Ylva, Mate of Guarm Desmotaeron [66.4, 41.9]

Cluttered Riftstones and Animaflow Teleporter

Chaotic Riftstone

In one case unlocked with [Encased Riftwalker Essence] , purchased from Ve'nari with Stygia, players tin can utilize Chaotic Riftstones to more than quickly become around the Maw. Each Riftstone volition send the player to information technology's pair.

Animaflow Teleporter

Additionally, players can unlock the Animaflow Teleporter with the [Animaflow Stabilizer] , which provides 1-way trips to the Tremaculum and the Beastwarrens:

Covenant assaults

The Necrolord set on on Perdition Hold

Afterward completing N [60] Good News, Everyone! during the Bondage of Domination campaign in patch 9.1, covenant assaults unlock. Twice a calendar week, one of the iv covenants will accept charge on an assault of 1 of the hubs in the Maw:

The assaults are a not bad source of reputation with the Death'south Advance and the covenant factions taking part in the assault, and have a number of achievements associated with them, including:

Additionally, assaults volition accolade an [Emblem of Renown] for players who are catching up.

Tormentors of Torghast

In patch 9.1, Kel'Thuzad sends out ane of the Tormentors of Torghast to set on an area in the Maw. Take out the minions and lieutenants to fill the bar, and then defeat the Tormentor of Torghast for 10% progress in N [60W] Shaping Fate , a [Tormentor'southward Cache] , and likely an item drop or 2.

Once a week, players can complete the N [60W] Phantasmagoria quest, which starts from the [Warped Phantasma] institute inside the Tormentor'southward Enshroud.

Defeat all of the bosses to earn the accomplishment [Minions of the Cold Night] .

Quests

Main article: Maw storyline

Players visit the Maw a few times during the level-up entrada, then at max level accept access to a few storylines regarding Ve'nari and Torghast, Tower of the Damned.

During the Shadowlands intro feel, players crash-land in the Maw, fight their way through new enemies, catch upwards with the kidnapped leaders, and then activate the Eroded Waystone and exit the leaders behind.

Late in the Maldraxxus storyline, the Maw Walker is tasked to render to the Maw to think a Baron of Maldraxxus.

Near the end of the Revendreth storyline, players are asked to return to the Maw once more to retrieve Prince Renathal, which ends up sending players into Torghast for the first fourth dimension.

At max level, midway through the starting time chapter of their covenant campaign, players are sent to the Maw to recover souls to ability their covenant sanctum. While working on Ve'nari'southward tasks, adventurers see Baine get captured and sent to Torghast!

After completing the showtime chapter of the covenant entrada, Bolvar Fordrgaon asks players to return to Torghast to salvage Baine. In the procedure, they will recover a key that leads to the Runecarver, crafter of artifacts (and legendaries).

After freeing Baine, the balance of the Ve'nari storyline plays out -- which is gated backside her reputation.

Collectables

[Spring Shadehound]

A great number of mounts, pets, and toys can be acquired from completing tasks in the Maw.

Maw mounts
Item Source Notes
[Battlefield Swarmer Harness] [On the Offensive] Necrolord only
[Battle-Hardened Aquilon] [On the Offensive] Kyrian only
[Bound Shadehound] N [60] Feral Shadehound Patch 9.0.5 chain
[Bracelet of Salaranga] [Breaking the Chains] All ix.1 outdoor content
[Chain of Bahmethra] [Tormentor's Enshroud] Tormentors of Torghast weekly chest
[Corridor Creeper] [Twisting Corridors: Layer 8] Torghast
[Fallen Charger's Reins] Fallen Charger Rare drop
[Harvester'due south Dredwing Saddle] [Harvester'southward War Chest] N [60WQ] Venthyr Assail
[Legsplitter War Harness] [State of war Chest of the Wild Hunt] N [60WQ] Dark Fae Assault
[Mawsworn Charger's Reins] [Flawless Master (Layer 12)] Perfect layer 12s in Torghast
[Mawsworn Soulhunter] Chase: Shadehounds Rare drop from Gorged Shadehound
[Nilganihmaht Control Ring] Mitt of Nilganihmaht Collect five rings
[Pale Gravewing] [On the Offensive] Venthyr only
[Soulbound Gloomcharger's Reins] [Mysterious Gift from Ve'nari] Ve'nari paragon reward
[Undying Darkhound's Harness] [State of war Chest of the Undying Army] N [60WQ] Necrolord Assault
[Wintertime Wilderling Harness] [On the Offensive] Nighttime Fae only
Maw combat pets
Pet Location Notes
[Amaranthine Stinger] Tormentors of Torghast Gralebboih drop
Clinging Remains Varies Wild pet, capture
[Copperback Etherwyrm] [Ascended War Breast] N [60WQ] Kyrian Set on
Deathroach Varies Wild pet, capture
[Fodder] [War Breast of the Undying Army] N [60WQ] Necrolord Assault
[Gold Darknight] Adamant Vaults Torghast
[Gold Center] Desmotaeron Helsworn Soulseeker drib
[Grappling Gauntlet] Varies Random drop from Mawsworn
Grip of Terror Varies Wild pet, capture
[Infused Etherwyrm] Desolate Hollow N [60WQ] Night Fae Assault
[Invasive Cablegram] [War Chest of the Wild Hunt] N [60WQ] Night Fae Assault
[Lil'Abom] Perdition Hold Parts in Perdition Concur
Lost Limb Varies Wild pet, capture
[Mord'al Eveningstar] [Many, Many Things] The Box of Many Things
[Rook] [Mysterious Gift from Ve'nari] Ve'nari paragon reward
Scurrying Mawrat Varies Wild pet, capture
[Sly] [A Sly Play a trick on] N [60WQ] Kyrian Set on
Vile Deathroach Varies Wild pet, capture
Maw toys
Detail Source Notes
[Determined Vaults Cell] Adamant Vaults Torghast
[Ancient Elethium Coin] Morguliax Rare drop
[Bonestorm Top] Darklord Taraxis Rare drop
[Borr-Geth's Peppery Brimstone] Borr-Geth Rare drib
[Bottled Shade Centre] Torglluun Rare driblet (The Rift)
[Box of Rattling Chains] Layer 9-12 brokers Torghast
[Experimental Anima Cell] Layer 9-12 brokers Torghast
[Helm of the Dominated] [Twisting Corridors: Layer iv] Torghast
[Jailer'southward Muzzle] Zovaal's Vault The Rift
[Orophea'due south Lyre] Orophea Rare drop
[Personal Ball and Concatenation] Zovaal'due south Vault The Rift
[Vesper of Faith] [Ascended War Chest] N [60WQ] Kyrian Attack

Achievements

Notes and trivia

  • During evolution, the [Deciphering Death's Intentions] items had flavor text per item alluding to details otherwise not mentioned in the storytelling. Most flavor text was moved as descriptions of the corresponding quest, merely the following were removed:
  • It was previously stated that the Arbiter sends some souls straight to the Maw,[27] but this is non affirmed in-game, where souls are instead ever given a last risk at redemption in Revendreth.[13] However, Steve Danuser later confirmed the Arbiter did transport irredeemable souls to the Maw, a "trickle".[14]
  • Bwonsamdi has been using his powers to preclude troll souls from falling into the Maw, to the point of grabbing Zekhan from information technology and shoving the soul back into his body.[28]
  • Art director Ely Cannon has described the level design of the Maw every bit beingness a "very difficult" process, equally the artists had to create a zone that was very desolate without being a typical desert landscape. The artists tried to have a few of the themes included elsewhere in the Shadowlands and include them in the Maw, but in a way that was only vaguely reminiscent as opposed to specific parts from other zones. According to Cannon, the pieces of land that brand up the Maw are probably not taken from the primary Shadowlands zones players can visit, such as Breastwork or Revendreth, just rather from the millions of other possible afterlives that exist; the artists wanted the Maw to showcase something dissimilar from the other playable zones while nonetheless having elements that would allow players to empathize that "this was a place simply it'southward obviously non what it was before".[15]
  • Flying will never be added to the Maw.[29]

Inspirations

  • The Maw could be seen every bit the Warcraft equivalent of Hell, though the region draws inspiration from many dissimilar depictions of various torturous realms of decease, such as the underworld of Greek mythology and other underworlds, real or fictional.
    • For Zovaal'south cultural inspiration, come across The Jailer#Notes and trivia.
    • The soul river Gorgoa is similar in concept to the rivers that flow through the Greek underworld, merely named for the Gorgon, and the subzone Cocyrus and the [Stygia] currency are respectively named after two of said rivers: Cocytus and Styx.
    • The flowing molten stygia gestures to the river of burn down named Phlegethon.
    • Furthering this comparison, many of the inhabitants of the Shadowlands utilize the Maw in a fashion reminiscent of mortal and existent-life expletives involving Hell. eastward. 1000. "The Maw take y'all!"
    • The fact Zovaal was banished hither after doing something such that the Eternal Ones felt forced to do and so is besides comparable to the mode Satan is dealt with in multiple Abrahamic traditions. Specifically, the ice-like nature of Stygia and the cold themes of Desmotaeron are parallel to how the last circle of Hell in Dante's Inferno is frozen over.
    • The term "Maw" itself used for this hell-like realm could exist a reference to the medieval Anglo-Saxon depiction of what the entrance of Hell looks like, the Hellmouth, in the W derived from Roman depictions of Orcus.
    • The [Ancient Elethium Money] holds several references.
      • The inscription reads "Vala Mortalis", the latter word existence Latin for "death" or "mortality". "Vala Mortalis" is also a reference to the High Valyrian phrase Valar morghulis (meaning "All men must dice") from the A Song of Ice and Fire novels; a phrase that has as well been associated with special coins.
      • The name "elethium" is likely derived from the River Lethe.
    • Elements of both the Maw and Torghast resemble Oblivion, such equally Coldharbour in comparison to the Coldheart Interstitia both in appearance and the proper name, from Elder Scrolls.
      • The capture of Korthia resembles the Dark Anchors of Coldharbour.
    • The mode Odyn's center was given to Mueh'zala and and so given to Zovaal in the Maw gestures to how Odin gave his middle to the Mímisbrunnr.
    • The race of giants sent to the Maw long agone[xxx] that were later punished by Zovaal[31] due to his feeling threatened by them[32] are likely a reference to the Hectoncheires from Greek myth. Ane of the giants proper name is "Bahmeht", probable referring to Behemoth or Bahamut.

Gallery

Videos

  • Shadowlands: The Maw from In a higher place

Patch changes

References

External links

knightconise.blogspot.com

Source: https://wowpedia.fandom.com/wiki/Maw

0 Response to "Going to Be a Grand Maw Again"

ارسال یک نظر

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel